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I'd normally spend a little more time playing a game before commenting on controls, but there's a couple things I can provide feedback on pretty much immediately.

The comment I seem to make on every game on itch these days is if the attack doesn't need to be aimed, using the mouse is isn't necessarily an appropriate choice for attack. It unnecessarily complicates the controls for laptops -or even makes it impossible for some laptops that have a timing delay on the touchpad to prevent accidental clicks while typing.

But even more critical in this case is using controls that involve Ctrl and W is just asking for someone to accidentally close their tab while playing, and Ctrl+D is the shortcut for "bookmark" in at least some browsers. Ctrl is fine for desktop games, but a tough choice of key to use in a browser.

In short, and I mean this to be helpful - not to offend, when choosing a control scheme, don't just think about what you're familiar with (this feels like probably a DOOM/Half-life/Unreal/etc control scheme? first-person/third-person action/adventure games anyway). Also consider the style of the game, the platform, and the reason why certain controls are used.

I like the graphics style though - little reminiscent of Prince of Persia or similar games of that era.